Title: How to Talk About Video Games
Author: Ian Bogost
Publisher: University of Minnesota 2015
Genre: Pop Culture - Media
Pages: 197
Rating: 2/5 stars
Reading Challenges: 52 Books - W38; Perpetual (NonAd)
Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date.
Our book club selection for October. I got a jump on the book due to the baby coming in less than a week. And I'm thoroughly disappointed in this book. Bogost personality is so very insufferable. I couldn't stand his "gamergate" type approach to video games. I read most of this book, but I admit to skimming some chapters. I just grew so bored with his writing, assumptions, and tone. Pass.